A couple of days ago, the algorithm recommended a game that hits literally every single one of my hyper-fixations: ReStory: Chill Electronic Repairs.
Video sourced from the GAMEAY YouTube channel. © 2026 Mandragora.
I am the type of person who unironically spends hours watching house-building and electronics restoration videos, so a game that puts me in the shoes of a repair shop owner fixing gadgets was an instant sell.
If you want to call this an “electronics repair simulator,” I’d 100% agree. The teardown and disassembly process is incredibly accurate. While it obviously can’t replicate real-life engineering 100%, the overall workflow captures the genuine tactical feel of fixing hardware. It immediately reminded me of the first-person repair channels I follow on YouTube—the vibe is exactly the same.

Used under fair use for commentary, criticism, and educational purposes.
However, I wouldn’t dismiss it as just a simulator. While the core gameplay is all about fixing things, what actually drives the game forward are the stories behind the items.
Every single piece of tech brought into the shop belongs to an NPC with their own unique backstory, and your dialogue choices actually branch the narrative. This keeps the repetitive nature of repair work genuinely engaging.
The full game is slated for a 2026 release with no specific date yet, but there is a playable demo available now. The main demo storyline takes about 50 minutes to complete, though you can keep taking orders and grinding cash even after the credits roll.

Since I just wrapped up my playtime, let’s talk details: You play as a shop owner who just opened for business, meaning you have to manage fixed monthly expenses like rent and your internet plan.
There are three main ways to make money: taking walk-in orders from NPCs, accepting remote jobs via email, or buying broken/used electronics online to either flip for a profit after fixing them, or harvest them for parts. Scraping old devices for components is actually a crucial strategy early on when you don’t have a full inventory of spare parts.
The actual repair mechanics are surprisingly hardcore. Whether you’re working on controllers, flip phones, or handheld consoles, you experience the full “disassemble, clean, and reassemble” loop. To be honest, it’s a bit challenging.

Just like in real life, taking out the screws is the easy part—the real boss fight is putting it all back together. If you mess up the assembly sequence, you get stuck. Luckily, the game has a built-in hint system.
The whole experience brought back core childhood memories of taking random things apart out of curiosity, only to get yelled at by my mom because I couldn’t put them back together, haha.
By the way, just a quick heads-up: this is all based on the demo, so things might change in the full release.






