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  • DESERTER: Survival Amidst Dystopian Ruins – Official Trailer

DESERTER: Survival Amidst Dystopian Ruins – Official Trailer

DESERTER is an isometric stealth RPG developed by AskaLot Games, scheduled to launch on Steam in Q3 2026.
Published: April 28, 2026 | Updated: April 30, 2026

Note: All information is based on public records; features in the final release may vary.

DESERTER is an isometric stealth RPG developed and published by independent studio AskaLot Games.

The title is scheduled for a Q3 2026 launch on Steam and is currently available for wishlisting.

Play
Video sourced from the AskaLot Games YouTube channel. © 2026 AskaLot Games.

Setting and Lore Set in a world defined by total control and perpetual warfare, players step into the role of John Holden, a deserter trapped within a cursed, war-torn city.

Navigating streets teeming with marauders and smugglers, plague-ridden slums, and halls of power occupied by ruthless bureaucrats, players must rely on stealth and ingenuity to engineer their escape.

A character wearing brown clothing and a hat walks across two wooden planks bridging a tiled roof to a stone platform covered with dark cloth. A wooden crate sits on the platform. To the left: a grey-tiled roof; to the right: cobblestone ground. In the background: stacked wooden crates and two blue barrels.
Screenshot from a video on AskaLot Games’ official YouTube channel. © 2026 AskaLot Games.
Used for editorial and informational purposes only.

The game features a secretive semi-open world that expands upon the universe established in the studio’s previous title, Gone Rogue, blending dark dystopian themes with elements of satire and black humor.

Core Gameplay Mechanics

  • Deep Stealth Systems: Players can meticulously plan every heist and infiltration using lockpicks, grappling hooks, explosives, and environmental cover to discover hidden routes.
  • Non-Lethal Strategy: The game incentivizes non-violent solutions, tasking players with overcoming obstacles through tactical environmental interaction rather than direct combat.
  • High-Agency Character Progression: Featuring 8 mastery paths and nearly 100 unique skills and traits, the RPG systems allow players to specialize in distinct playstyles, such as the high-tech hacker or the elusive pickpocket.
  • Dynamic Social Simulation: Citizens operate under complex daily AI routines; player agency is central, as individual actions directly impact the fate of residents and the city’s broader ecosystem.
  • Non-Linear Narrative: The story utilizes a multi-ending structure where the final outcome is determined by the cumulative weight of the player’s choices throughout the campaign.

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