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  • The Guardian of Nature Episode 1 Full Puzzle Walkthrough

The Guardian of Nature Episode 1 Full Puzzle Walkthrough

The Guardian of Nature Chapter 1 Walkthrough: Full Video, Diagrams & Puzzle Solutions
Published: June 10, 2026 | Updated: June 13, 2026
Video sourced from the official GAMEAY YouTube channel. © 2026 Inlusio Interactive.

I stumbled across a preview for The Guardian of Nature on social media and was instantly hooked. I’ve always had a soft spot for story-driven puzzle games, but this one’s clean yet intricate hand-drawn art style—especially the beautifully detailed plant life in each scene—is absolutely stunning.

But let’s get down to business. Today, I’m bringing you the complete walkthrough for Chapter 1. The main guide below breaks down each puzzle using a mix of screenshots and text. If you prefer a more visual guide, I’ve also embedded a full video walkthrough at the very top of this post.

Since this is the opening chapter, the difficulty is pretty forgiving. The core focus here is just getting a feel for how to find and use items. As long as you wrap your head around how the game’s interactions work, you’ll breeze right through. Hope this guide makes your first steps into the game a breeze!

More Episodes

Episode 2:The Guardian of Nature Full Walkthrough: Episode 2 – Power Dial Puzzle Guide

Episode 3:The Guardian of Nature Episode 3: Wooden Door Puzzle Solution

Episode 1 Walkthrough

The man in red walked past a mysterious plant lab, where shelves held sample boxes full of mushroom-like spores and the experimental counters were covered in all kinds of plant specimens.
Screenshot from The Guardian of Nature. © 2026 Inlusio Interactive.
Used under fair use for commentary, criticism, and educational purposes.

You can pick this up from the ground shortly after the game starts. It’s a dry, bulbous fungus with tiny cracks on its surface.

Once you enter the room, simply drag it from your inventory to the designated spot on the screen to complete the interaction.

Note: All items going forward use this same drag-and-drop mechanism, so I won’t repeat this step.

In front of the stone house in the jungle sits a watering can. The mini-map in the top-left corner shows a wooden stick, as well as the spot where you can fill the watering can with water.
Screenshot from The Guardian of Nature. © 2026 Inlusio Interactive.

First, grab the watering can from the scene.

Next, head over to the stream on the right side of the screen and pick up the wooden stick submerged in the water.

Finally, drag the watering can to the spot where you just found the stick to fill it with water.

Character on ledge faces a log-and-rope ladder spanning a chasm; red arrow points to it, glowing path on left.
Screenshot from The Guardian of Nature. © 2026 Inlusio Interactive.

Once you reach the underground cave, the ladder is broken. Just use the wooden stick you picked up earlier to repair it, and you’ll be able to keep climbing down.

The player is in a cave room. On the right, there is a machine that looks like a charging station. On the left, there is a key and a wooden lever, with white flowers dotted in between.
Screenshot from The Guardian of Nature. © 2026 Inlusio Interactive.

Head into the leftmost cave and push aside the squirrel’s food stash. You’ll find a wooden lever and a key hidden right behind it.

Two stone cottages in a forest clearing, one with a low arch, the other built into a mound, surrounded by wildflowers and pines.
Screenshot from The Guardian of Nature. © 2026 Inlusio Interactive.

Water the flowers about three times until you can’t water them anymore (if your watering can is empty, make sure to refill it first). This will soak the soil and drive away the earthworm blocking your path, clearing the way forward.

A character stands before a wooden door in a tree trunk, with a brass keyhole; mushrooms and roots surround the scene.
Screenshot from The Guardian of Nature. © 2026 Inlusio Interactive.

Once the earthworm leaves, a locked door will appear ahead. Just use the key you got earlier to unlock it and head inside.

A character stands before wooden pipes emitting electrical sparks; a circular mechanical device with dials and pointers is on the left, with coils and mushrooms nearby.
Screenshot from The Guardian of Nature. © 2026 Inlusio Interactive.

This is one of the trickier parts of Chapter 1: you need to rotate the wheels to power up the circuit.

You can refer to the mini-map in the top-left corner, which shows what the circuit should look like once it’s fully connected.

Once the power is successfully running through, use the wooden lever to make the final connection and activate the pathway.

A tent in a room with a ladder leading down to a basement containing batteries and a frog croak simulator.
Screenshot from The Guardian of Nature. © 2026 Inlusio Interactive.

Once the power is on, the tent in the starting room will open up to reveal an entrance to the basement. Head inside to pick up an uncharged battery and a frog call simulator.

A hidden opening on the right side of a stone cave, covered by root-like branches below, leading to squirrel food.
Screenshot from The Guardian of Nature. © 2026 Inlusio Interactive.

When you’re at the spot in the underground cave where you repaired the ladder, don’t use the ladder.

Instead, head straight to the right and enter the opening on that side. It’s easy to overlook this spot and mistake it for a dead end, but there’s actually a hidden path here.

Once you enter the room, you can pick up the squirrel’s food.

A character stands in a forest clearing with a small white tent and rocks ahead; dense trees and a large trunk surround the scene, with wildflowers and mushrooms on the ground.
Screenshot from The Guardian of Nature. © 2026 Inlusio Interactive.

Head back up to the surface where you watered the flowers earlier and place the squirrel’s food on the dish to lure the squirrel over.
One detail I didn’t capture in a screenshot: just like the earthworm, the squirrel will block your path, and you’ll need to use different items to lead it away.

In a cave, a mushroom-adorned wooden door is closed; a broken pipe sparks electricity to the right, with acorns, white flowers, and vine-covered rocks nearby.
Screenshot from The Guardian of Nature. © 2026 Inlusio Interactive.

This room was originally blocked by the squirrel, but once you lure it away, you’ll be able to access the controls. First, fully charge the battery, then take it out and keep it in your inventory for later.

A large green frog sits on a wooden raft over water; a rock wall behind shows a mountain-and-telescope sketch, with glowing vines and pink flowers on the ground.
Screenshot from The Guardian of Nature. © 2026 Inlusio Interactive.

The battery is a key item that you’ll need throughout the game.

Now that you have a fully charged one ready to go, head straight to the frog area and slot it into the battery dock on the raft.

A giant frog stands in front of the red-clad protagonist. A red icon indicates to use the Frog Call Simulator to lure it away from the raft.
Screenshot from The Guardian of Nature. © 2026 Inlusio Interactive.

The battery is now installed, but the raft controls are still blocked by the frog. Follow the path shown in the diagram to loop around to the other side of the frog, then use the frog call simulator to lure it away.

Person stands on a wooden raft; left: cylindrical battery unit glowing softly; right: wooden gear controller fixed in plant stem.
Screenshot from The Guardian of Nature. © 2026 Inlusio Interactive.

Head back to the raft area. If you haven’t installed the battery yet, make sure to slot it into the dock first, then pull the lever on the controls to sail to the next area.

Explorer stands by forest elevator (thatched hut); left is battery slot—red arrows show inserting glowing-crystal jar to activate.
Screenshot from The Guardian of Nature. © 2026 Inlusio Interactive.

As mentioned earlier, the battery is a crucial item in this game.

Once you arrive at the new area, make sure to remove the battery from the raft and bring it to the elevator, where you’ll slot it back in to restore power.

A bird call simulator that attract specific birds to the location when prompted.
Screenshot from The Guardian of Nature. © 2026 Inlusio Interactive.

After taking the elevator up to the third floor, you’ll encounter a puzzle where you need to mimic bird calls based on clues to summon a bird.

I’ve circled the key information in red in the screenshot below—just follow those visual cues to solve it.

Explorer stands before a wooden platform with a circular telescope lens; background shows vine-covered treehouse and glowing flora.
Screenshot from The Guardian of Nature. © 2026 Inlusio Interactive.

There’s a small tree hollow next to the bird call simulator. Head inside, and you’ll find a telescope lens in the room.

However, the lens is dirty, and looking through it right now will just give you a blurry view. You’ll need to head back to where the raft is docked to wash it clean before you can use it later.

A massive telescope stands on a stone platform; looking through its lens reveals people logging the forest.
Screenshot from The Guardian of Nature. © 2026 Inlusio Interactive.

Take the elevator to the second floor and install the freshly cleaned telescope lens.

Look through the telescope and switch to the fourth scene to trigger a cutscene, where you’ll see a giant loading chopped logs onto a boat.

An explorer in an orange coat stands on a forest path beside rocks and a tree stump; ahead, a large tree trunk features a circular symbol-etched device, draped in vines and mushrooms.
Screenshot from The Guardian of Nature. © 2026 Inlusio Interactive.

Remember that small tree hollow next to the bird call simulator? Just switch directly back to that scene, head inside, and talk to the bird to trigger the chapter transition cutscene.

With that, Chapter 1 comes to an end!

Episode 2: [The Guardian of Nature Full Walkthrough: Episode 2 – Power Dial Puzzle Guide]

Note: If you’re just reading through the text, the steps might seem a bit disjointed, but everything will make perfect sense once you look at the actual game scenes alongside the screenshots.

If you ever find yourself lost or unable to spot a location, feel free to explore around a little, or just check out the walkthrough video at the beginning of the article for a much clearer visual demonstration.

About the Author

Ian Tian

Administrator

I'm a gamer and content creator. I spend most of my time trying out games and sharing first impressions, but I also write reviews and guides—all from firsthand playtime. Point-and-click adventures with good stories are my favorite.

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